Showing posts with label Macintosh. Show all posts
Showing posts with label Macintosh. Show all posts

Friday, October 8, 2010

A Myst-erious Business

Editor's Note: Here's one I prepared in late August. --PS3D

Cyan Worlds (formerly Cyan) is a fairly mysterious company. We talked about Cosmic Osmo months ago, but Cyan Worlds is still an intriguing company.

1. The Mysterious Color Cosmic Osmo
I'm still wondering about the real "color" Cosmic Osmo. A full page is what I remember, and oddly enough, some of the most vivid things (like Queen Osmo, the radio tower) later resurfaced years later when I finally managed to get my hands on a Cosmic Osmo and the Worlds Beyond the Mackerel disk image. I tried visiting the 1997 version of Cyan to get my hands on that elusive page, but the links to the Site Map and Other Worlds was down.

2. Sunsoft
Sunsoft, a Japanese company, helped finance Myst, but Sunsoft's intent was to gain the exclusive rights for consoles. Specifically, the SNES CD-ROM add-on. No real screenshots of what the SNES CD would've looked like, but it's likely that it would look more like the grotesquely underpowered Sega CD. However, while we never saw Myst or Cosmic Osmo on the Super Nintendo, years later, Sunsoft helped bring Myst (and later, "The Manhole: Masterpiece Edition") to the iOS. Was Sunsoft always with Cyan, or did they re-join forces? And if it was the latter, why?

3. Three and Four
We know why Ubisoft is the publisher of the latter Myst series. A deal was inked with Brøderbund, but Brøderbund changed hands, as The Learning Company bought it, Mattel bought The Learning Company, Mattel sold The Learning Company to Gores Technology Group, and the entertainment holdings were sold to Ubisoft...but that doesn't explain why Myst III: Exile and Myst IV: Revelations were not developed by Cyan Worlds. The answer supposedly was that they were working on Uru: Ages Beyond Myst, but that ran into delays, cutbacks, cancellations, and reopenings. Not exactly as intended.

4. That Bad, Huh?
In 2005, Cyan laid off almost everyone and appeared like they would totally die, and was only saved after a deal with Turner Broadcasting and GameTap. But how did Cyan get to that position, anyway? Did they burn through all the cash reserves of original Myst and Riven sales, as well as later Myst licensing that fast? One theory is the changing of hands of Brøderbund's entertainment holdings caused losses for Cyan (Mattel Interactive was a big money-loser) but that's pretty vague. You'd think that the changing hands would allow them to bail out.

Comment Discussion: What are your memories of playing Cyan games?

Friday, July 23, 2010

PCfx!

First off, let's get one thing straight. This is NOT about the PC-FX, the Japan-only sequel to the TurboGrafx-16. This is about something ENTIRELY different.

When I was younger, my family only used Macs. I didn't mind it...the graceful Macintosh was a lot cooler looking than the Windows flavors available at the time, except with one minor difficulty.

Most games were available on PCs.

By the time I actually came to this sad truth, there was only one option other than getting a full PC. It was a product called Connectix Virtual PC with a promise to put a virtual PC in your Mac. It had previously made the Virtual Game Station (a commercial PlayStation emulator) that seemed to run OK, so why couldn't VPC open a world of games I never knew? Unfortunately, my family never bought it, and one of the reasons became painfully clear: it was much slower than an actual PC. Unless I really wanted to play Minesweeper or some early DOS game, let's face it...I was out of luck.

But I found out a far more awesome example...things called PC cards. Sadly, despite being faster than VPC, they were discontinued as expansion slot-less computers (like the iMac) took over (and more Mac ports of PC games became available). So I gave up. Years passed. Eventually OS 9 was completely obliterated and Boot Camp appeared, which although being a great solution, rendered OS 9 in a position of emulators. However, during that time, I found out that PC cards were not only super-expensive, but also not as fast a PC.

In late 1998/early 1999 Mac magazines (such as MacAddict) published ads for Orange Micro's "PCfx!", a card designed for game playing.



Pretty awesome, huh? And where'd those list of PC games come from? They stopped at F, but I'd like to see the whole list. If I was a bit older in 1998, that would've been the coolest-looking thing since sliced bread, and I would beg that Mom and Dad order it off a catalog (MacPowerhaus was one such catalog vendor, not the maker of the product) so we could install it in our Mac clone PowerWave tower right away. $650 for an awesome thing would run all the games we wanted, right? Wrong!



As you can see (click it to make it larger), the "PCfx!" would've been a disappointment in many aspects. You could play 1997-era games and 2D games, but it wasn't enough to run the latest games of 1998, and certainly not of 1999. At that rate, a little more could pay for a much faster actual PC. Given that the PCfx! was one of Orange Micro's last PC cards (the OrangePC 660 was faster, but more expensive), it was no surprise that PC cards fizzled by 1999 (the fruit-colored iMacs had no expansion of any kind). Orange Micro made other peripherals after the PC cards died, but it too perished in 2003. And that's the end of the story.

Anyway, since I'm back, it's full speed ahead for my other blogging and type pursuits. Webpages will be created, BATs will be produced. Blog posts will pick up. Already, in the schedule, there's two webpages, a little less than half a dozen Spirit of 2005 posts, and "Meijer vs. Walmart".

Tuesday, February 16, 2010

...and the Worlds Beyond the Mackerel

Apologies if you've seen this before, but previously the date was wrong, so...

Ask me to talk about Maxis and my memories of their products, and I will. The great games, catalogs and manuals in the early days, along with early SC2K cities were fun...but then, inevitably, things got a little sketchy there with 1996-1997, yet since none of those games produced in the lost era (read this for the full story) nothing really "touched" me, with the exception of SimSafari (NOT fun), and even that (and SimTown) were post-acquisition shovelware (I remember getting SimTown in the late 1990s at Sam's Club...I wonder how that got there....;o;)

But other companies, like Brøderbund, continue to elude me. Our focus is on Cyan (Worlds), more specifically, Cosmic Osmo and the Worlds Beyond the Mackerel. I won't explain the plot of Cosmic Osmo, but basically you explore around a cartoon-like universe and click on everything. It's kind of for kids, but no one should feel embarrassed by it.

Prior to my "rediscovery" of Cosmic Osmo, trying to remember Osmo was like a bad drug trip (in fact, Osmo has been likened to mind-altering substances. After piecing together some facts, I discovered a few things.

1. The first versions were HyperCard stacks with an overlay plug-in that let it play Director videos. Unfortunately, this didn't work past System 6. It was also published through Activision.
2. The later versions were made by Cyan and were directly Director-made products. Activision was going through some...financial problems.
3. There were two versions of the game made: Cosmic Osmo and Cosmic Osmo and the Worlds Beyond the Mackerel. The "Beyond the Mackerel" version was made post-Activision. The CD-ROM (big deal in 1990) version featured additional planets (three extras, making seven). Obviously, I never had the CD-ROM version: CD-ROM drives were expensive (and slow) in the early 1990s.
4. Curiously, I remember a website that my brother printed out for me that showed Osmo-like characters in a strange world with a TV station and an observatory and I think a professor...except they were in full color! I tried looking for the scenes but I couldn't find them until...
5. I find Cosmic Osmo and the Worlds Beyond the Mackerel at Macintosh Garden. All is awesome again.

So, then, where is color Cosmic Osmo? An abysmal "sequel" that made Osmo profoundly ugly and in a bland puzzle environment was released a few years ago...

I found this one picture which looks quite different than the pictures I remember seeing, this one looks like they just took a snapshot and colored it in...

...and we found this segment on a comment list somewhere recently...
There was a time when Cyan released DVDs of both Cosmic Osmo and The Manhole. When I bought them, in the late 90s, a nice lady at Cyan told me they were slowly working on a color version of Cosmic Osmo. I wish...
posted by thejoshu at 9:37 AM on November 3, 2005


Do you remember any real snapshots of a color Cosmic Osmo? Write in comments, below...

Thursday, January 14, 2010

PowerPoint 1.0

PowerPoint is a powerful tool in today's "business" world, but today we're going to look at a a PowerPoint that wasn't made by Microsoft. No, not a bogus knock-off, the first PowerPoint made by Forethought, which was later absorbed by Microsoft. To run PPT1, you'll need a Mac Plus (emulator) and the software, but because we're running short on time, we'll give you the links later.



PowerPoint fits on an 800k disk! Wow!






That's it?






PowerPoint was significantly thinner back then, it has since got bloated






Classic (some would say dated) patterns...classic Mac at its finest!






Whoops, wrong selection.



Sadly, PowerPoint was not able to read the resulting document and we had to resort to TextEdit to get at the meaty bits of PowerPoint 1.0. It was a nasty process, but it did extract the text.

I almost forgot where to tell you to get it.

Available at the Macintosh Garden for FREE!

Tuesday, January 5, 2010

Tuesday, December 29, 2009

Late Xmas Gifts to you

On Christmas, you read about my list of gifts, but today is your turn. While you may have gotten gifts for Christmas (or Hanukah, Kwanzaa, or Generic Secular Holiday Gift Exchange Day) you didn't get a gift from your favorite blogs (I certainly didn't, maybe I just don't visit enough blogs), so I will give you one.

The first surprise is a disk image of a fairly rare CD-ROM...the MacAdvocate CD! You can read about this rare beast here. It has Apple commercials, wildly outdated information, and more. But now you can download it thanks to my Mac Garden alter-ego Temporary Joe (it was originally ps3d but I lost the password). Click here and follow the link for the mirror.

I had a second "gift" in mind, but I decided not to post it because I didn't scan it in time. It does have to do with Houston history, however.